I've been a game designer all my life, and a programmer since 2004. My games tend to involve one or more of the following: space, strategy, procedural generation.
I'm a working man with a wife and children, and I have a passion for creating games and simulations. Here you will find not only my "finished works", suitable for sale, but also experiments, tech demos, and game-jam entries.
I recently completed a commissioned project, "The Martian Frontier", which was used as part of a live competition in The Patriots Solar System Competition, held at the NASA Goddard Spaceflight Visitor's Center.