A downloadable game

Made in seven days for 7DRL 2018.

  • Kill alien bugs for corporate gain.
  • See beautiful original pixel art that wants to hurt you.
  • Turn-Based Grid-Based Classical Rogue-like Action!
  • Complete game with help file and global stat tracking.
  • You will die!
  • With each mission, gain money to spend on future adventures.
  • Community milestones grant rewards to all players.
  • No bump to attack?!

Anonymous data is collected from all games tracking things like monsters killed, distance traveled, company stock awards, etc. When the player community reaches certain milestones, all players will be rewarded with bonus money to outfit their future expeditions. The game does not require any sign-in process, nor does it collect *any* data except for end-of-game stats.

*Now on Google Play!

*A Post-7DRL version is coming ;)

Code & Design: Bob Saunders

Art: Jean-Marc Vaatstra

Music: Sid Quinsaat

Consultant: Ryan Dorkoski


PurgePersist Profit.zip 14 MB

Also available on

Development log


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(Edited 1 time)

Thanks a lot we had fun playing it tonight on the stream tonight.

Watch New on Itch & Dev Chat from Tiger_J on www.twitch.tv

Wow this is really, really awesome. Truly amazing what can be done in 7 days.